All work

MICROSOFT SHAREPOINT START  /  2023-2024

A fresh start

Turning SharePoint’s front door into a place to create, not just find content. I joined a stalled initiative to connect the experience and shape a first version we could ship.

Role
Hands-on designer and
matrixed design lead.
Collaboration
Cross-geo design, PM, engineering, research, content, data science, UX engineering and design management.
Period
2023-2024
Scope
Creator-first entry, onboarding, templates, content management, publishing and sharing.
>847k

Monthly active Start users by October 1, 2024.

25%

Of Start’s monthly active users creating artifacts.

>99%

Reported publishing reliability, up from roughly 90%. All P1 scenarios stable.

TL;DR / Overview
Problem
SharePoint’s creator-first front door had stalled without a shared journey connecting creation, publishing and content management.
Role
Hands-on designer and matrixed design lead, shaping the experience model, focused V1 and cross-team decisions.
Surfaces
SharePoint Start, templates, drafts and published pages, publishing and sharing.
Reach
More than 847,000 monthly active Start users by October 1, 2024.
Result
25% of Start’s monthly active users were creating artifacts; reported publishing reliability rose from roughly 90% to over 99%.
Status
Shipped in 2024.

01 / THE CONTEXT

One platform.
Many different jobs.

SharePoint connects sites, pages, news and documents, supporting teamwork and organisation-wide communication. Its users arrive with very different jobs to do.

EMPLOYEES & READERS

Find what matters.

Read company news, find a team site and reach the documents needed for work.

CONTENT CREATORS

Get something out there.

Create pages and news posts, share updates and keep published content useful.

SITE OWNERS & ADMINS

Keep it working together.

Organise sites, manage access and help information reach the right people.

A simpler start had wider consequences.

These roles overlap: today’s reader may be tomorrow’s creator. Creating a page means deciding where it belongs, who can see it and who can manage it. Sites, navigation and permissions connect those choices.

Start was an entry point into this system, not a standalone creation tool. A creator-first experience still had to preserve familiar routes to existing content.

The ambition was shared.
The model wasn’t settled.

Months of work had not converged on a launchable V1. The primary journey, templates, publishing, permissions, navigation and measurement still needed a shared model.

Feedback from 12 MVPs also raised creation governance and confusion across Microsoft 365, OneDrive and Start landing pages. I needed to connect those decisions.

02 / THE RESET

Give the first version
a job it could finish.

Within my first week, I established a creator-first job, a focused V1 and a cross-functional structure for making decisions.

Start with what someone wants to make.

In a comparative study (n=70), a majority preferred intent-based templates to a prototype organised around Sites, Pages and Newsposts.

I centred V1 on creating useful content and reaching people, rather than choosing a site first.

Expand creation without losing people.

Wayfinding research showed people using bookmarks, Teams and Viva Engage to find news and sites. Those habits mattered. Finding content remained a secondary job, rather than disappearing.

V1, in three decisions
01 / BEGIN

Content before site.

Let people create before choosing where the work will live.

02 / RETURN

Keep work together.

Bring drafts and published pages into the same management experience.

03 / REACH PEOPLE

Publish, then distribute.

Support personal or selected-site publishing, with email and sharing paths.

A SHARED WAY TO DECIDE

Two principles we could actually use.

I defined two principles to align the team around the creator, giving us a shared way to judge the details.

Bring Delight and liveliness

A modern palette, secondary accent and intent-led layouts gave the main value proposition room to breathe. Well-crafted templates made the possibilities tangible, instead of asking people to imagine an empty page becoming useful.

EMPOWER

Put templates front and centre, with intent-based filtering to make starting easier. Walkthroughs, draft thumbnails and a clear next action helped people begin, return to their work and create with confidence.

03 / THE DESIGN

The reset had to work
one interaction at a time.

I worked hands-on across interaction, content, onboarding, templates, management, publishing and sharing. These choices turned the model into a usable first version.

THE CREATOR-FIRST DIRECTION

The final Start design: Create. Share. Inspire., intent categories, three template previews and Your pages.
01 / CREATION

Let the idea come first.

I designed creation and onboarding so people could begin without selecting a site. The destination became a publishing decision, not the price of getting started.

02 / TEMPLATES

Show enough to choose.

A thumbnail had to help someone recognise the job, anticipate the page and feel ready to begin.

Customer feedback prioritised project management and company announcements, then onboarding and event management. I started with those intentions, not the artifact label.

I compared inspiration-led, intent-led and balanced treatments. The direction moved between two needs: an inviting first impression and a predictable page structure.

FINDING THE THUMBNAIL DIRECTION

Original exploration using a literal full-page preview.

Literal preview

Faithful to the page, but dense text and imagery become hard to scan. A miniature screenshot was being asked to explain both the purpose and the composition.

Original exploration bringing a cropped part of the layout closer.

Cropped layout

A stronger first impression, with less of the overall structure visible. Bringing the page closer made it more inviting, but hid what came after the first section.

Original exploration replacing copy and photography with lines and purple blocks.

Simplified structure

Hierarchy is easier to scan, but replacing photography loses character and context. Simplification helped the structure; it did not need to erase everything that made the page feel real.

Original more abstract thumbnail exploration.

More abstract

More expressive, less predictable. Inspiration could not replace information about the layout. Studies with and without text clarified the split: words explain the purpose; imagery suggests the composition.

Status update
Basic newsletter
Announcement

The final balance

Keep real imagery and recognisable sections; turn dense body copy into lines. A clear label signals intent, while hover reveals sections below the fold, their order and the mix of text and images.

03 / MANAGEMENT

Keep unfinished work in sight.

I brought drafts and published pages into one management view, connecting creation with the work of returning, updating and publishing.

04 / PUBLISHING & SHARING

Design past the Publish button.

V1 supported personal or selected-site publishing, email-ready pages, email distribution and sharing. I worked through those interactions and their underlying permissions and content hierarchy.

04 / VOICE & MOTION

Make the front door
feel open.

The principles shaped the words, visual rhythm and first seconds of Start. They were part of the experience, not a final layer of polish.

  1. Successfully shared over email

    An envelope with a confirmation check.
  2. Link successfully shared

    A link-sharing illustration with connected colourful shapes.
  3. No published pages

    A colourful editor window and pencil.

    Get started by using the templates at the top or start with a blank page

  4. No draft pages

    An open book with a pencil.

    Get started by using the templates at the top or start with a blank page

  5. Create something beautiful

    The original creation illustration: a document with a star and pencil.

    The pages you create will show up here. Get started by using the templates at the top or start with a blank page

  6. Moving in progress

    A circular arrow indicating an operation in progress.

    Moving your published page to the site ODSP IDC UX. This may take a while.

    00% complete

  7. Successfully moved

    A cursor moving a colourful object.
  8. Your page is taking a bit longer to move

    An hourglass for a task taking longer than expected.

Human, not technical.
Confident, not noisy.

I defined a human, non-technical and confident voice to reduce anxiety and make the experience understandable.

The copy describes what someone can do, not the product model: “Create. Share. Inspire.” is the invitation; “Choose a template to kickstart your next idea” is the next step.

Tone still depends on the moment. An empty state invites a first attempt. Frustration needs clarity and reassurance, not the enthusiasm of a celebration.

One illustration set, not one-off moments.

Defining the illustration set for Start was a big win. I brought the Musea language into empty states, progress, delays and confirmations, so the words and imagery could work as one experience rather than a collection of unrelated messages.

TWO LAYERS, TWO DIFFERENT JOBS

Some motion explains.
Some motion sets the mood.

FUNCTIONAL

Reveal something useful.

The thumbnail scroll reveals more of a template before someone chooses it. It responds to their interaction and returns when they leave.

DECORATIVE

Make creation feel inviting.

The colour field and moving headline bring the entry point to life, without replacing useful information or competing with controls.

From colour to atmosphere

Five overlapping shapes blend a 60/30/10 palette of neutrals, secondary accents and brand teal into a quiet background.

Blur at source scale: 200px on one shape, 300px on the other four.

The shapes turn along a repeating 12-second path.

The five unblurred source shapes in pink, peach, aqua, pale yellow and green, overlapping within the background field.
The original blur study showing the shape boundaries dissolving into a shared colour field.

05 / THE TEAM

Bring people with you.
Stay close to the work.

I led through influence, aligning stakeholders across functions, geographies and seniority without a formal reporting line.

Across repeated review cycles, I anchored decisions in the creator’s primary job, V1 scope and dependencies. Making tradeoffs explicit helped turn competing priorities into decisions the team could execute.

I set up shared workspaces and cross-functional reviews while staying hands-on with the experience. Connecting navigation to hierarchy and publishing to permissions kept the product decisions grounded in the end-to-end journey.

06 / REFLECTION

Make starting easier.
Keep the decisions connected.

What I would carry forward.

Moving between the product’s purpose and its smallest choices. A focused V1 became real when entry, templates, management and publishing told the same story.

What I would keep watching.

Who returns to create, where work stays unfinished, and whether publishing and sharing make sense across organisations. Getting someone started is only the beginning.

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